
In the demo you have access to a brief example of a few bits and pieces the full game (£15) has to offer. You can create your own horse at the start with a reasonably detailed horsey-character creator, that for some reason also includes a zebra.

This is a game so squarely aimed at young girls that it doesn't even contain an option to play as a boy. In fact, this appears to be a planet of horses and humans, with once again humans in control. What evolutionary path would they take if neither tamed (nor eaten) by humans, nor preyed upon by predators? Would they have developed cars? If they did, would they have gone via horse-drawn vehicles? Subjugated horses forced to pull along carriages containing the privileged ponies? Surely the size of elevator button necessary to accommodate a hoof would limit the potential height of buildings? These are all questions I would want answered by a game with such a name, but absolutely nothing in this demo indicated the matters would arise. An entire world devoted exclusively to horses. Let's think that world through for a moment. I MUST HAVE MORE! I must play the demo for Planet Horse.

Following on from Farming Simulator and The Antiques Roadshow, my appetite for high-octane, adrenaline-fuelled gaming entertainment has become insatiable.
